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FURN8.QLE
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1997-09-04
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10KB
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227 lines
// QOOLE
// Brushes: 12
// Entities: 0
// Objects: 15
{ // Brush 0
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} // Brush 0
{ // Brush 1
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{ // Brush 4
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( 0.0 0.0 -0.999999 ) ( 500.0 0.0 -1.000021 ) ( 0.0 500.0 -0.999999 ) WIZWOOD1_3 0 0 0 0.50 0.50
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} // Brush 4
{ // Brush 5
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( 0.0 15.0 0.0 ) ( 500.0 15.0 0.0 ) ( 0.0 15.0 500.0 ) WIZWOOD1_3 0 0 0 1.00 1.00
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} // Brush 6
{ // Brush 7
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( 0.0 0.0 -4.0 ) ( 500.0 0.0 -4.000022 ) ( 0.0 500.0 -4.0 ) WIZWOOD1_3 0 0 0 0.50 0.50
( 0.0 5.0 0.0 ) ( 500.0 5.0 0.0 ) ( 0.0 5.0 500.0 ) WIZWOOD1_3 0 0 0 0.50 0.50
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( -7.0 0.0 0.0 ) ( -7.000022 500.0 0.0 ) ( -7.0 0.0 500.0 ) WIZWOOD1_3 0 0 0 0.50 0.50
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{ // Brush 10
( 0.0 0.0 1.999999 ) ( 0.0 500.0 1.999985 ) ( 494.974731 0.0 -68.710785 ) WIZWOOD1_3 0 0 0 0.50 0.50
( 0.0 0.0 -2.0 ) ( 500.0 0.0 -2.000021 ) ( 0.0 500.0 -2.0 ) WIZWOOD1_3 0 0 0 0.50 0.50
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( 0.0 0.0 -2.0 ) ( 500.0 0.0 -2.000022 ) ( 0.0 500.0 -2.0 ) WIZWOOD1_3 0 0 0 1.00 1.00
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} // Brush 11
{ // Object 0 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 1, 2, 9, 10, 11, 12, 13, 14
} // Object 0
{ // Object 1 :
Position: (0.0, -56.0, 14.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 0
} // Object 1
{ // Object 2 :
Position: (0.0, 0.0, 15.5)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 3, 4, 8
} // Object 2
{ // Object 3 :
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Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 1
} // Object 3
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Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 5, 6, 7
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Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 2
} // Object 5
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Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 3
} // Object 6
{ // Object 7 :
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Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 4
} // Object 7
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Position: (0.0, -61.0, 1.5)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 5
} // Object 8
{ // Object 9 :
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Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 6
} // Object 9
{ // Object 10 :
Position: (0.0, 0.0, -14.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 7
} // Object 10
{ // Object 11 :
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Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 8
} // Object 11
{ // Object 12 :
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Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 9
} // Object 12
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Position: (13.0, 0.0, -16.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 10
} // Object 13
{ // Object 14 :
Position: (0.0, 12.0, -16.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 11
} // Object 14